Session 32 — The Team Gets Catfished …

Cast of Characters

  • Eternal
  • Walker
  • Acorn
  • Tatters
  • RedShirt

The team convenes on the room at the Bodega Motel. One by one, they each share what memories they remember. From the looks of it, they were supposed to deliver a package from Denver to New Orleans. En route, they were attacked by another VTOL. The Archangel was struck by a missle strike that took out is engine. They were able to land at the airstrip and get it repaired. While it was being repaired, they would be staying at the Bodega.

Each one also had a personal memory that was just slightly off. For instance, Acorn had memories of her girlfriend. Her and Duchess were going on dates and such, but she didnt have her green eyes, nor the way she behaved. She called her girlfriend, in a slight panic, and was concerned if her eyes have changed from the deep emerald green that she remembered. The two discussed what was going on and even met in Astral space. Since Duchess was not able to come to her side, but was able to summon up a spirit to protect her. The beast spirit was to protect her from other spirits, but would only be good for one fight.

Walker remembered the same thing, but there was something off about his wolf pup. There was something off about the pup. It was bigger than he remembered and his coloring was different. Eternal remembered varioius things about doing stuff for the family. He was involved with various shipping stuff, but it all seemed a blur to him. The faces, the details, all of it was just a blur. Tatters seemed to remember the most of the VTOL attack and missle strike, but again, it was all just a blur.

Searching their commlinks and gear, they found the details of a Matrix meeting with a Johnson. According to the details, they were to travel to Shenandoah and meet with the Johnson. The fuel costs of the Archangel would be fronted to them and they rest of the agreed upon payment would be paid when they meet. They were to meet at the Bodega Motel, Room 302. Of course, this does not jive with what they remember. They came to the conclusion that their memories were altered …. they were possibly dealing with another mind mage.

During the discussions, they were approached by the manager of the motel. Walker bribes him with a credstick with 2,000 nuyen on it. Surprised by the payday, since it was 5 times what he makes in a month, the manager happily shares the information that he has and allows them to stay in the room another night. They only needed to make sure they cleaned up the room. Walker did some Astral scouting over the town, since the manager said there were no magician shop or any mages in town. However, he was able to catch a glipse of something … something powerful, but then the aura disappeared. Further investigation of the room revealed a slight astral signature. There was spellcasting in this room. Tatters also placed a call to his Ares contact, LaRue. She will be getting back to him after reaching out to her counterparts in the region. Walker also put in call to Calypso about the Johnson. She, of course, will also be getting back to the team. The team headed back to the Archangel, after receiving a message that the repairs were complete. They figured that would be the best place to start. Of course, they did not clean the room.

Once back at the airstrip, the two mechanics went over the repairs that were made. Apparently the missle strike did quite a number on the engine. However, when reviewing the plane with the pair of mechanics, both Eternal and Tatters notice that there was no damage to the plane. No bullet holes, no scorch marks, not even a bent panel. If they were in the dogfight with the other VTOL and get hit with a missle, surely there would have been more damage than the destroyed engine. Walker, Acorn and an invisible Eternal walk into the office. They wanted to see the old engine. The pair of mechanics were happy to take them out back to the scrapyard. The fenced yard was full of old cars, plane parts, scattered wings, etc. The pair pointed to the destroyed engine on the pallet nearby. The pair were explaining that they were going to salvage what they could of the ruined engine.

However, the team seen nothing wrong with the engine. It looked fine to them. They confronted the mechanics with an image of the engine and it seemed to stir something. The image was showing a working engine, but in front of them was an engine that was destroyed. The shock of the difference overwhelmed them. Their eyes started to twitch, their bodies started to convulse, they went into full blown seizures. Walker watched from Astral and it appeared they both were healthy, but in distress. He then noticed an Astral signature leak out of the spell that was holding the mechanics. It was the same signature that was in the motel room. When the mechanics came to, they were extremely confused. Eternal negotiated a sale price for the old engine and they left the scrapyard.

Walker also seemed to remember a memory. His eye started to twitch as he went into a seizure, much like the mechanics. He started to remember what had happened in the motel room. The team was there talking and the room all of a sudden went silent. There was a bang at the door, followed by bursts of gunfire. The surprised team went on the defensive. Walker and Acorn tried casting spells, but they seemed to be countered. There was a mage there … a powerful one. Then the dart guns were brought to bear and the laes filled darts took out the team. The last thing that the Wolf mage remembered was the mage had scales … the mage was a drake. The team now realizes that the entire run was a ruse. They were set up from the beginning.

The team, now with an idea of what they are up against, heavy discussed their options. Walker wanted to flee back to San Francisco and hole up there. Atleast there, they can face the threat on their terms and their home ground. Tatters, however, wanted to hang nearby and research this new threat. The heated discussion finally brought us to where we are now. They compromised on a luxury hotel in Omaha where they would stage their actions. The hotel would provide them with the security to help protect them from this threat and gives them a secure place to park the Archangel, while they devise a plan.


Session 31 — ‘Twas But a Memory …

Cast of Characters

  • Eternal
  • Walker
  • Acorn
  • Tatters
  • And Introducing RedShirt

The team wakes up … in a dirt room lined with treeroots. Eternal and Walker are the first to stir and catch a glimpse of Tatter’s head being dragged down a tunnel. A quick inventory of themselves and they find that all of thier gear and equipment was gone. They had no weapons, no armor, no gear of any kind unless it was attached. However, Eternal finds the obsidian dagger and cuts themselves free. The cut Acorn loose and gather their bearings. As an afterthought, they remember Tatters was being drug down the tunnel. They quickly move out and catch a giant dung beetle dragging the body of Tatters. They pounce on it and easily dispatch it. Walker was able to determine that the beetle was infact an insect spirit. Tatters was unconcious but wasnt dead. They wake him up and explain the situation.

There was only one way to go to get out of this and so the team followed the tunnel. It came upon a small cavern with another pair of dung beetles and a stag beetle. Before a plan could be developed, Eternal dropped down on one of the dung beetles and started attacking. As Acorn and Walker assist with spells, Tatters found a hidden bottle of black label whiskey. He knocks it back as they defeat the spirits. However, it was at a cost. The fight with the spirits took a toll on Eternal. Both Acorn and Walker was able to use magic to heal the wounds and they went on their way.

There was two choices at the end of this cavern. One passage leading to the right and the other to the left. Eternal was in the lead and he headed to the right. This tunnel started to take them further down into the ground. Tatters rebelled a little proclaiming that they need to leave. He knew of some Ares people that LOVE to kill these things. However, Eternal was steadfast in his pace. They came upon a large cavern with multiple beetle spirits, the insect shaman and a bright light eminating from the center of them.

Tatters started to turn to leave, but noticed the sound of scrapping coming down the tunnel towards them. It was then that the beetles all noticed the intruders. Eternal caught the sound of Eileen calling out to him. Before he could act though, Walker unleashed a lightning bolt directly at the insect shaman. The shaman was caught in the middle of a ritual. The lightning bolt ripped through him, tearing him to pieces and disrupting the ritual. The shaman was instantly killed. The remaining spirits disappaited, leaving only darkness.

Scattered along the walls were bodies, mostly dead, except for a trio that were found near the shaman. Eternal and the others gathered their gear, then Walker attended to the injured victims. Eternal could hear the ancient rythmnic chanting as the dagger called out to him. It has had a taste of blood and wanted more. He took the dagger’s lead and moved in to assist one of the victims. When Walker wasn’t paying attention, he slipped the obsidian dagger into the heart of one of the victims. It drained the blood and life from the poor soul. The chanting in the head of Eternal thrummed of satisfaction.

The team escorts the remaining two victims out of the tunnels and onto a grassy field. Now with matrix connection, they learn that the date is … September 3rd? Its been two months … but where has the time gone? Furthermore, they found themselves in a small town just outside of Omaha, UCAS! Tatters convinces the survivors to come with them and they can escort them to safety. He located the matrix signal of the Archangel at a nearby airstrip and make their way there. Once there, they see the plan with a missing engine. The mechanics that were working on it let them know that it will be later that day. The missile damage took out an engine and it had to be replaced. Unsure of what was going on, they find that they were staying at a local motel called the Bodega Inn Motel.

The make the couple mile walk to the motel, with Tatters and one of the victims, stopping off at a bar first. They started to realize that this victim was part of thier team? He went by the name of RedShirt. After making things square, they all met at the motel room. There they found the room in complete disarray. Something big happened here. There was scorch marks, bullet holes and blood scattered about. Then they caught sight of some darts on the ground. A check with the med kit revealed the darts have residue of Laes, the elven memory erasing drug. Now faced with the fact that they may have had their memories altered, they review their commlinks and any other device that they had to find out what has happened for the last two months?


Eternal Gets a Taste of Power — Side Run

Eternal was fresh from the Alaska run when he went to his talismonger contact to seek Berserker’s favor again. The physical adept was seeking to gain another initiate grade. She gave him the usual disclaimer about seeking out Berserker in his realm, however, the adept just waived her off and assumed his meditative state within the lodge. Stephanie just grinned and joined him in the lodge. She went into her meditative state and brought Eternal to the door of Berserker’s realm.

He found himself in a clearing next to the woods. As he scanned the area, there was no threat to be found. However, he went on his guard and ignited his sword. He drew Eileen in his other hand and issued an open challenge. The challenge went unanswered.

After a few hours, a strange blob appeared along the edge of the woods. The shambling mound of bleeding, festered flesh oozed towards Eternal. As it approached him, the mound turned into a vague humanoid shape that resembled that of a young girl. Scars, cuts and wounds oozed out blood and puss as it came to a stop. It lifted up a finger and pointed at Eternal with a vague smile across its face. Its finger fell from the rotted stump and another one grew in its place. Eternal took a hit of K-10 and felt the drug course through his body. He happily accepted the challenge with a smile of his own.

He pointed Eileen at his target. He poined the gun at his target and unloaded the APDS ammo in a full auto burst. The armor piercing bullets slammed into the shambling mound. However, it was hard to tell through all the blood and wounds that were already present if they bullets had any affect. The mound just kept on shambling towards its target and moved to attack.

From deep within his mind, Eternal started to hear the sound of ancient rythmic chanting. The chanting and voices were so loud and distracting that it distracted him from the fight. Eternal shook his head to clear it, but it failed. He swung the flaming sword at the blob and struck true. However, it appeared that the blob separated as the blade passed through it. Eternal started to get frustrated as it seems that he was able to hurt this thing. Meanwhile, the adept still found it hard to focus or concentrate with the voices and chanting in his head.

The chanting was so much that he didnt notice that the blob had wrapped itself around him. He could feel the pressure of the embrace. He could smell the burning flesh as the mound pressed against the flaming sword. He let out a scream as the chanting and voices got louder and louder and louder. It was almost overtaking him. He could feel his lifeforce start to drain from him. It seemed this spirit was draining the life from him.

Then he heard a voice. It was a familiar voice casting a spell that he has heard before. Through the confusion in his head, he could recogize that he knew this mage. The feeling of electrical discharge touched his skin as a lightning bolt hit the spirit that was wrapped around him. The spirit released its grasp on him just enough for him to escape. He gathered his wits and notices a wolf shaman next to him. Walker was asking him questions and looked concerned, but nothing was making sense to him right now. Then the confusion stopped.

Eternal’s mind cleared for a moment and a bit of clarity sunk in. The spirit was still there attacking him, but he had Walker next to him. it was then that he felt a sharp pain in his side. He looked over to see the mage had buried a dagger deep into his side. The pain shot through his body. He pulled the dagger from his side and buried it into the mage’s face. The blade struck true, but the made just disappeared in a cloud of dust. POOF! Eternal was alone again, except the two spirits.

The realization hit him as there were now to spirits attacking him. Both were within range. He started swinging his blade and shooting, but one of the spirits enveloped him again. The voices and chanting in his head started again. He reached down and set off a flash bang. The concussion of the blast shredded the spirit to pieces. Bits of blood, flesh and gore exploded as the spirit was ripped back to his home plane. Eternal was now one on one with the other spirit.

A smile came across his face. “Hi-Ex!” He exclaimed. “Call me, Eileen” the gun responded. Eternal looked strangely at the prototype gun. “Hi-Ex! … Eileen” he said again. “As you wish” the gun returned. The smile came back as he shot the other spirit. The grenade buried itself deep in the flesh of the spirit and exploded. What was left was a writhing mass of torn flesh, protruding bone and bleeding wounds. The spirit turned to make a break for the trees, but he shot another grenade that ended the spirit.

A slow clap came from next to him. Eternal, still on edge and high on the K-10, spins to face … Walker. The wolf mage was clapping for him. He brought up a finger to stop Eternal. “I have given you a taste of this power … should you want to pursue it then seek me out.” . He then disappeared, leaving Eternal alone.

The adept awoke back in the lodge. He still felt the sharp pain in his side and noticed the obsidian bladed dagger in his side. The runes on the dagger revealed that this was a powerful foci of some sort. As he held the bone handle, he could hear the ancient chant in his head again and the words of Walker. The adept left the talismonger shop blessed once again by Berserker … but at what cost.


Session 30 — Family Affairs …

Cast of Characters

  • Eternal
  • Walker
  • Acorn
  • Ace

The team gets a message that LaRue has another job for them. They were to meet at the same warehouse that they met before. LaRue was alone this time. She had a simple extraction of a pair of individuals. Walker negotiated a deal, but LaRue had a bonus in mind. They agreed on 10k nuyen and LaRue presented them with a gift. Behind a curtain in the warehouse was a the training model of an Ares Archangel VTOL. This is included in the deal.

The extraction targets were Jannet and Hiroshi Suyin. The are Directors of Magical Research and Aquisition for Wuxing out of Alaska. The pair were expected to be at thier cabin retreat on Lake Minchumina in Alaska, Athabaskan Council. They are expected to be there for the next 4 days. The pair is to be extracted from the lake house. To cover the extraction, there needs to be an accident at the cabin that will make the pair appear to be killed. Security should be light, but expect opposition. The team immediately recognizes that they were extracting Acorn’s parents and they were headed into Wuxing territory with someone that had a Wuxing bounty on her head.

Tatters spends the day getting used to flying the Archangel while the team started to plan the run. The weather looked good and there didnt seem to be a need for any special equipment. They decided to head out to Alaska the next morning. Tatters had already planned and filed the flight plan, so they were all set to go. The flight there was uneventful.

After circling around the lake, there was no clear place to land except for on the lake. However, landing on the lake near the cabin would alert the security. They decided to land on nearby Jim Lake, which was about 3 miles away from the cabin. Tatters was to stay with the plane while the other three hiked in. After they cleared the cabin for the extraction, Tatters would fly over and pick them up. Walker was able to guide them on the hike in and after a few hours, they made it to the cabin.

They approached the rear of the cabin on a slight overlook. As they moved into position, Ace tripped on a tree root and fell down the embankment. Unfortunately he landed right in front of a sasquatch guard. Before Ace could even react, the guard cut his head clean off his body with his combat axe. He then alerted the rest of the guards of the threat. The team sprung into action.

Eternal and the others quickly dispatch the sasquatch, but at a cost. The firefight left some wounds on the team and the rest of the security force was headed in. Before they knew it, they were set upon. The security team used cunning tactics and advantage as they laid down cover fire and picked shots as the team exposed themselves. Eternal was able to use his flash bangs and Walkers spells to finally wear down the security force. Once they were all down, he finished the job.

The team then moved into the house from different points. Walker covered Eternal in magical invisibility and they went in. Eternal found their targets were protected by a lone gaurd and esily dispatched him. The distraught couple looked on in horror as thier bodyguard was slain in front of them. Acorn appeared and they moved into a position to protect their daughter from the unknown horror. She calmed them down while Walker explained the situation. They pair finally came to the understanding that they were being extracted. Acorn convinced them to get in the plane that was waiting for them. Eternal gathered up some of the guard’s gear and set the exposives. Part of the job was to make it look like they were killed in an accident. They were rigged to make it look like there was a gas leak and explosion. The team and their targets left with the explosives going off a short time later.

Tatters set up the drop off point with LaRue and they made the 6 hour flight back to the Bay Area. On the way, Acorn and her parents got caught back up in tearful conversation. Eternal and Hiroshi, Acorn’s dad, also had some stuff to talk about regarding the sinking of the Estella Maersk. The discussion led to files on his terminal with the manifest that he was looking for. The ship was carrying cargo for a DIMR research facility in New Orleans. The cargo was an aquatic creature that had been created with DNA altering and gene splicing. The mention of the facility starting to bring back memories of Eternal’s past.

When they arrived at the drop point, LaRue advised Acorn that she will never see her parents again. She gave them a little more time to say their goodbyes and they were whisked away to an unknown Ares research facility. The team was paid for the job and furthermore, they completed the job they were given by Eternal’s connection with the Family. So with the loss of one of their teammates and now a new lead on Eternal’s past, what will the team do now?


Session 29 — The Dreddnaught Prototype …

Cast of Characters

  • Eternal
  • Walker
  • Acorn
  • Tatters

The team gets their final shopping list together and make their final arrangements. It was time to go and get this run completed. They gather the gear and pile into the new NightRunner boat and head out of the safehouse and into San Francisco bay. Eternal, Acorn, Tatters and Walker don the new drysuits on the way and store away their gear in the airtight bags. Ace is charged with manning the boat and to pick them up if they come back through the water. Once they get to the buoy that was placed, they hop in the water and the boat leaves. The team swims down to the tunnel entrance and use the thermite bar and miniwelder to remove the grate. The 4ft wide pipe was too small to walk around in, but they are able to swim up the pipe until the water ends. They crawl through the sludge, sewage and greywater to the end of the tunnel. Tatters easily pops the door to the maintenance room and the team enters into the dark room. They change out of the dry suits and into their regular gear.

Using the flyspy drones, Tatters keeps a watchful eye as they move from the maintenance room and into the front lobby. There were a pair of guards posted there. As the team prepares to leave the building, with invisibility spells from Walker, Eternal sneaks off. He hits the guards with his taser. The rest of the team hears the commotion and realizes that he has gone rogue again. They assist with a volley of spells and bullets from Tatter’s silenced pistol, quickly incapacitating them. They pull the guards back into the maintenance room and bind them up. Once Tatters was done, an invisible Eternal finishes the pair off by snapping the guard’s necks.

Before leaving, Tatters hacks into the Security Services terminal and inserts thier fake SINs into the employee records and gives them Director level access. Noticing that the file he had contained the names, positions and access levels of all NeoNet CFS operations employees, Tatters makes a copy of the file for possible bonus pay. With the new level of access they have assigned to the cardkey they have, the team easily leaves the building and down the steps to the street. The see a little Mercury Comet parked and decided to have Eternal go dark in the trunk and they would drive over to the R&D facility.

The drive there was uneventful as the security checkpoint was easily passed. They arrive at Cavalier Arms R&D facility and find an employee entrance that they use. Once in, Tatters hacks into the terminal while the others keep watch. As he was in VR, a security patrol walks by, but see the level of clearance they have and keep walking. Tatters was able to find that the project they are looking for is on the 5th floor. They move out of the cubicle farm and into the front lobby. The guards stationed at the front desk just waived them by, again noting the level of clearance they were broadcasting.

They rode the elevator up to the 5th floor and found another security patrol, complete with a barghest, that was completing their pass by. The floor was laid out in a circular formation with a central room where the research notes and prototype were kept. They move around to the only door entering in and Tatters goes to work on hacking in. He pauses as he notices that the panel to bypass the lock was loose. Someone has already bypassed this and could be in the room. He lets the team know as he pops the door open. Once the door opens, however, the runner team was waiting for them. The decker was already jacked in and attacked the cyberdeck that Tatters had. Eternal rushed the troll that was standing guard over the limp body of his decker, but he was waiting for him. After the troll dodged the sword swing, he brought up his assault rifle and let loose a silent burst fire, hitting Eternal with a solid hit. The hidden mage throws up a barrier to block the rest of the team from entering, but Walker and Eternal were able to hit the troll with magic. Tatters, remembering the gear that Eternal had on him, set off a pair of the narco-gas grenades that were active. The explosions were enough to take out the decker, troll and mage. It was also enough to take Eternal down and very close to death. After a few moments, the HVAC system cleaned the air and the team moved in.

Tatters grabs the cyberdeck the decker had and jacked in to get the research data. Meanwhile, Walker checks the other runners and turns off their gear. He also finds a couple of credsticks and grabs those as well. Tatters was quickly able to locate and copy the research notes, delete the associated files and pop open the drawers. There was a set of prototype boots that had skates that would increase the wearers speed when using them and a pair of the prototype machine pistols. He also further dug and found another project file that had the same level of secrecy as the project they were after. This one had notes detailing a mole that was inserted into Ares Contact Services Division and their mission was to compile a list of deniable assets that they use. He also made a copy of this file as well.

Walker went to pick up one of the prototypes and it started to initialize. Not sure what that meant, he put it back down and picked it up with a bag instead. He then put a slap patch on Eternal. Knowing that the adept may not be lucid, he stands a bit back when he sticks in on him. Just has he thought, Eternal came up swinging and nearly took his head. The monoblade stop on the edge of his cheek as Eternal realized where he was. He then went on to kill the other runners before grabbing the other prototype. It went on to initialize and acquired the DNA profile of its new owner. The weapon spoke with Eternal and gave a run down of its capabilities. Eternal smiled.

The team decided it was time to leave and left the building. They loaded into the Comet and drove out of the compound with no further issues. They met up with Ace at the safehouse and notified LaRue that the job was complete. The set up a meet at the same warehouse to exchange in a half hour. When they got there, Tatters was surprised to see a young woman with raven hair that he had an encounter with earlier this month while Havoc was in Big Sur. On the defensive the whole time, they decide to wrap it up quickly and exchanged the research notes, one of the prototype and the nuyen. They also received a bonus as well. LaRue reminded Tatters that she would need him soon for another job, as they left the warehouse. The job was completed and it was easier than they thought.


Enter the Enigma — Behind the Curtain

The door closed as the woman with a raven haired bob walks into the conference room. Sharon Weston looks at the woman. “Have a seat” she says pointing to a seat. “I called you in today to discuss a job that I need done. It involves doing some covert office work and you are perfect for … you in?

Certainly Ms Weston.

Please, call me LaRue.

OK, LaRue … send me the details and I will get the job done.

The file is sent, thanks Enigma.

The young woman stands and walks out of the conference room. Its been awhile since she had a job and needed the extra income. She reviewed the file and details of the job as she headed out of the office and into her Jackrabbit. She was starving and decided to stop and get some food before reporting for her first day on her new “job.”

A couple of days go by and her progress is coming along pretty good. Some new instructions came in from LaRue. Now that she was able to get in as the assistant to MCT director, she needed to get an appointment created with the SINs of other operatives. After multiple attempts, one of which almost blew her cover completely, she has failed to do this and it needed to get done quickly. She left the office to get some food and try to figure out a way make this work. She was eating a burrito from Stuffer Shack when her car was rear ended.

“OH FRAG!” she yelled and got out of the car. She went to go scream at the idiot that hit her, but seeing the man step out of the Americar caught her off guard. He started to apologize and said he would pay for the damages. “Damn right he will,” she thought to herself.

He asked about helping her with keeping her job and she berated herself for letting that slip. But then thought that she may be able to make this work. She accepted when he asked her out to coffee. She explained what she needed done to him over coffee and was surprised when he said he would help.

A little later, she got message from the man named Philip and decided to meet at a place called Woodwork. She got dressed up for meeting him and headed there a little early. There was a table in the back of the room that she grabbed and waited for him to show. On a hunch, she ordered him some whiskey, real Tennessee whiskey, for him. Philip arrived in a Berwick suit and all cleaned up. “Damn!” She thought to herself. She smiled and greeted him. They make small talk and the man tells her that her problem was solved. The woman was caught off guard and surprised that he was able to accomplish that.

Want to get out of here?” she asked him.

The man downs the drink he had. “After you.” They head back to her place and one thing led to another.

The next morning she received a call from her “boss” at MCT thanking her for the great work she did. He also asked her to grab some Soybucks and donuts for the meeting this morning.

Fraggin asshole!” She says after hanging up the commlink. Another call came in “WHAT!” she scream.

Enigma …” the woman’s voice says from the other end. She quickly looks at the commlink and realizes it was LaRue that was calling her.

Yeah … sorry … what can I do for you?

Need you to come in, you have completed all that was required of you. Debrief at 9:30 this morning.

Ok, I will be there.” She says and the call completes.

Enigma arrives in the debriefing meeting with LaRue and explains the details of what she had done on the job. She got to the point where Philip had assisted her and was a little more careful about what she said.

I needed to get some outside help and luck has it that I was able to get a little. A young decker, it seems, hit my car in San Jose and helped me with placing the guest list that you requested.

Oh really now?” LaRue asks and her attention perks up. “Who was this person?

The young woman explained what Philip looked like, but didnt provide any names.

Hrm …” LaRue says with a knowing look on her face. “Seems like you have met with a pretty good person indeed. That is all we need for now.” She pauses and then says “do you need to expense anything that you paid for this decker?

Nope” she says. “I paid him … in my own way.” and a big smile comes across her face.


A few days later, Enigma gets another call from LaRue. “Need you to come with me on a meeting in about a half hour. How fast can you meet me at this address.

Well I am already in my car, I can be there in about 10 minutes.

Great, meet me there.

The Jackrabbit pulls up to a convience store and LaRue is waiting in her Americar and opens the door for her. She climbs in and they drive to a nearby warehouse and park. “They should be here soon” she says as they get out and head in. “This is a warehouse I tend to use when meeting with other deniable assets that are not on the payroll … officially.

The pair continue talking when the group of runners come in. LaRue turns around to greet them and Enigma catches a glimpse of him. “What the frag is Philip doing here?” She thought to herself. The young woman quickly composes herself and follows LaRue’s lead, but it was too late. LaRue picked up on the facial expression of the young woman and knew that it was Tatters that she met with.

LaRue notice the tense expression of Tatters, but was able to de-escalate the situation and get the wrap up on the job she hired Havoc for done. The team leave the warehouse, leaving only Enigma and LaRue. As they were leaving, the young woman sent a message to Tatters apologizing. She didnt know this was going to happen and she was sorry. No response was sent back. The two woman continue to make small talk and leave the warehouse, a small sly smile appears on LaRue’s face.

Session 28 — The Art of Legwork …

Cast of Characters

  • Eternal
  • Walker
  • Acorn
  • Ace
  • Tatters

The team did some initial scouting of the NeoNet compound and is a little overwhelmed at the size of it. The physical security on site is pretty tough and they already know that the Astral security has spirits and a projecting mage on site. Previously, they found an old document that had a sewer tunnel leading from building 2a to the bay. Tatters also needs to get into the host and see if there are any other tunnels or blueprints that he is able to find. The team heads back to the safehouse to join up with Acorn and discuss the plans further.

Eternal decided to scout out the sewer tunnel in the bay that was found. He convinced his contact WaveRunner to take him out and drop him off. He swam up to the entrance and found that the entrance to the sewer tunnel was gated off. Testing the grate, he found that it was going to be very tough to get in and that thermite might do the trick. Eternal then set up a monowire buoy line to mark where the sewer grate was for the operation later.

Tatters decided it was time for him to take a run at the host to get some information. Together with Ace, they find a spot near the compound and hack in. He spent some time in the NeoNet host and found some details about underground tunnels that connect the residential buildings with the security and headquarters that make an underground bunker to be used in case of an emergency or natural disaster. After getting that info, he dropped out of that host and jumped into the Cavalier Arms host to find info about the prototype. After some searching, he found a reference to the project file. However, there was a NeoNet spider that was watching him and engaged the intruder. Tatters took a hit, but jumped out of the host and reset his deck before the spider could get a trace on him. Unfortunately, he was also unable to get the data he was looking for.

With the rest of the plan, the team goes and boosts a old car they found in an Oakland parking garage that was most likely abandoned for some time. WaveRunner also pointed out a spiff new Nightrunner boat that the team was looking for. The boosted that and stored them at the safehouse after they were secured. So now the plan is starting to come into fruition and all thats left now is more possible legwork to see what is inside the tunnel and possibly another run at the Cavalier Arms host.


Session 27 — The Return of Havoc …

Cast of Characters

  • Eternal
  • Walker
  • Acorn
  • Ace
  • Tatters

A couple of days have passed since the Big Sur run and Tatter’s facilitating the release of Walker and Ace from jail. Now the team finds out that Acorn has a bounty on her that was put in place by Wuxing. The team meets up at an abandoned warehouse to discuss the bounty and how to proceed with it. The enter into the place and start discussing with Acorn about why Wuxing would want her. It was revealed that her parents were Directors of Magical Research and Acquisitions within the megacorp. It was also revealed that Acorn and Duchess were close as the Raccoon Shaman stood protectively in front of her when it was needed.

Then the flashbangs and smoke grenades came bursting through the windows. Right behind those were heavily armed individuals wearing full body security armor and carrying assault rifles. The assault force swarms the team. Before they could even act, the assault team drops Ace and Tatters. From the rear of the force, comes up the commander who is also wielding a sword. Eternal immediately engages his in a sword fight, but this time is different. The commander feints a strike and the adept falls for it with a parry. The commander ripostes and brings his blade down on the adepts monosword, shattering it. Caught off guard by the destruction of his sword, Eternal looks up as the commander drives his sword deep in his chest, then pulls it out and severs his head. Walker sees the head of Eternal as it rolls to a stop right before him, his eyes looking into his.

Duchess moves between the commander as he walks towards walker and begins to cast a spell. However, one of the other guards aims and fires on the Raccoon mage. The bullets bury deep within her, killing her. The commander smiles and talks to Walker about defending his “pack” this way and forces him to make a decision. But before that, he adds another piece to this puzzle. Two more officers walk into the warehouse with his sister bound up and assault rifle to her head. The guard that killed Duchess also has his weapon pointed at the head of Acorn. Acorn is in tears at the sight of her dead girlfriend laying there in front of her.

The commander prods him for a decision as he points his assault rifle at him. The Wolf shaman smiles and attempts to take them all out with a powerful fireball. The fire erupts around him and he finds himself alone on the Astral plane with Wolf pacing before him. Wolf was disappointed, but still pleased, with the shaman’s actions and welcomed him into the ranks of the initiated.

During the initiation, the rest of the team was actually removed from the encountered and watched the events unfold. Afterwards, the team is reunited with the explanation of Wolf and that he has blessed this warehouse. He erects a powerful manabarrier around the warehouse. They then find themselves back in the warehouse and discussing the bounty on Acorn. Still in shock of what has happened during the initiation, Acorn wrapped up Duchess in a hug and they both kiss. Now the team knows about the love affair between the two. Acorn looks among the others, still shaken and now a little embarrassed and continues to tell her story.

Deciding that there isn’t much that could be done at this moment, the team decides that Acorn will lay low for awhile until a plan presents itself. The starts discussing what to do with their new safe house when Tatters gets a call from LaRue, his Ares contact. She had a job for the team and set up a meet in a half hour. Duchess informs the team that she needed to go back to Baltimore and make plans to meet up with Acorn later for her last night in San Francisco. She meets up with her cab and heads to her hotel room.

They meet up with the human woman, in her late 20’s and wearing a skin tight suit and an Ares Predator on her hip, and they start discussing the job. A rival megacorp has developed a new prototype machine pistol and, naturally, Ares Macrotechnology is interested in this project. So far all they have been able to find out very little details. They have the project file and where the research is being done. The job is to acquire the prototype, all the research notes and then destroy the database. Walker tries to negotiate the terms, but seemed distracted by the events of the day. They agree to her terms and then learns that she wants it done in about 8 days. The team doesn’t have time to waste, so they get to doing their legwork right away.

The prototype is being developed by Cavalier Arms Limited, a subsidiary of NeoNet, at NeoNet’s California Operations Center in Richmond. The team heads that way in the Roadmaster and starts to survey the area. Tatters determines that the host would be extremely difficult for him to access. The compound is surrounded by a 30 ft high wall and covered with sensor suites and drones. All around the surrounding area were more sensors. He sends off his agent to do some research on public utilities and it comes back with stacks of paperwork, but one in particular sticks out. There was a mishandled filing for a sewer to be placed leading from building 2a to the bay. Further research shows that the tunnel has already been build and the entrance in the bay is just below water level. The team decides that this will be their point of entry and further develops their plan.


Eternal Gets Initiated — Side Run

Beware, young adept,” Stephanie tells Eternal. “Beserker expects strength and prowess in his followers. When its time, he will ask one thing of you. To Survive. He will set the arena against you and put you against a worthy opponent. In order to be blessed by him, you will need to use all of your skills, talents and gear to survive. Are you sure you want to proceed?” she asks.

Yes” Eternal says flatly.

Ok then, I will open the gate to his realm.” Stephanie calls upon her spirit allies and a dimensional rift appears. “Step into the gate.

Eternal nods and walks into a forest. The fir and oak trees here grow to sizes that he has not known. The underbrush is full of smaller plants, firs and stone outcroppings. He draws out his monoblade and submachine gun as he surveys the surroundings. As he is taking stock of the area, there is a sound of breaking tree branches, but he is unable to pinpoint where that is.

The adept sneaks through the forest, trying to get the drop on his prey, but then curses the woods as he steps on a branch. The snapping sound was enough for his quarry to pinpoint where he was. From his rear right flank, and bursting through the foliage was one of the largest bears he has ever seen. Rearing up on his hind legs, the beast stood close to 18ft high. It lets out a roar that froze Eternal in his steps and charges, but its claws just bounce off of Eternals body armor.

Shaking the effects of the roar off, Eternal makes some space between them and opens fire on the bear with his submachine gun. The burst of bullets seem to just bounce off the fur of the hulking beast. The bear returns the attack with another charge and bite. It attempts to bring its huge teeth down on the skull of Eternal, but he moves at the last moment and takes the hit in the shoulder instead.

Realizing the submachine gun is worthless in this fight, he drops it and sheaths the sword. The supernatural quickness of the adept allows him to bring out the Ares Alpha and let loose a burst. This time the bullets have some effect on the bear as blood is starting to show. The bear, now in a rage, roars in Eternal’s face. ALl the adept could do was drop his Alpha and run. Luckily, he was able to run faster than the Awakened bear.

Once he is able to shake the effects of the bear, Eternal swivels on his heel and digs in for the fight as the bear charges in on him. Still about 20 meters out, he grabs a hi-ex grenade and throws it. The grenade lands just before the bear and explodes, sending debris everywhere. The bear bursts through the dust field, seemingly unfazed by the explosion. Eternal pulls out his Predator and monoblade and lets loose a burst of bullets. The explosive bullets pound into the charging bear and take chucks of flesh with it, but it continues to charge.

Just as the bear leaps for its attack, Eternal side steps the attack and brings the blade down full force on the beast. The monoblade strikes true and cleanly severs the head of the bear. From behind him, Eternal hears the clapping sound of Berserker as he congratulates his pupil.

You have fought true and strong today, Eternal. I am proud to have you as one of my initiates.” Eternal then finds himself back in the Stephanie’s lodge. Bruised a little from the fight, but proud to now be an initiated follower of Berserker.


As Tatters leaves the safehouse, he starts heading back to town using the same method he used before to shake anyone who might be trying to follow him. He parks in a parking garage just a little ways from the precinct, and heads into the host, hoping to track down the case files and status of Ace & Walker. He easily hacks into the host for the precinct and locates the case files. However, he forgot to check for any security on the file as he opened it and it causes a databomb to go off. However, his cyberdeck absorbs the damage. He jacks out and pushes the events of the morning with Duchess and Acorn out of his mind. Now with a clear head, he jumps back into the host and locates the investigation file again. He downloads the file and sees the latest update. Both Walker and Acorn are being detained in being moved to interrogation rooms. He brings up the camera feeds for those rooms, waiting for them to be brought in and peruses over the investigation notes.

A blonde human woman walks into the interrogation room with Ace. She stands about 5 and a half feet tall, wearing an armored business suit and an Ares predator on her hip. She begins questioning Ace about Trifecto Studios and the boxing promoter, Kanner Leewee. Ace giver her lip about things, but she brings out a terminal and starts playing the trideo of Ace, Walker, Viking and the boxing promoter discussing setting up a meeting with Jackson Pruitt. The trideo starts to get all staticky and fades in and out as Tatters hacks into the terminal and sends a bunch of noise to it. She closes the terminal and proceeds to as if there is anything he would like to add or is he sticking with his story. He continues to give her lip and she turns and walks out of the room.

She walks into the room with Walker and goes through the motions with him. She knew she didnt have much to make anything stick on these two, but maybe she would get lucky. She started the video for him, when her partner poked his head in. “The other one is ready to talk,” he says to her. Rueben looks at Walker. “Well it looks like he is ready to deal, are you?

Walker leans forward, chains rattling on the table. “No deal is ever fair.” He then just leans back, staying silent.

A few minutes later, a uniformed officer comes into each of the rooms and tells them that they are being released. Not questioning it, the pair leave with the officers, go through the paperwork process and are released from the precinct. Just as they are leaving, they here an exclamation from Lieutenant Rueben. “WHO THE HELL IS CAPT JACK SPARROW AND WHY DID HE RELEASE MY SUSPECTS! I want an APB out and all sensors sweep for facial recognition …. NOW

As the pair walk out of the precinct, Tatters pulls up in the Roadmaster to pick them up. “Sorry about the delay guys. Apparently, you weren’t the highest priority for Duchess or anyone to let me know you got picked up.

Not my first time in a station” Ace says. “Thanks anyhow.

Thank you, Tatters.” Walker responds.

Any good bars in the area, I gotta buy you a drink” Ace says to Tatters.

Yeah, I think I know somewhere not too far. Plus I can fill you guys in on the next problem we have.” Tatters heads towards a good whiskey bar he knows nearby.

Walker turns to Tatters. “How is Duchess?

Well, Duchess is okay, if not preoccupied, apparently. Acorn however, is another story. Corp bounty out on her. A big one.”

Wonderful.” Walker says as he feels a headache coming on.

Had a run in with an idiot with a mullet trying to collect, but Acorn and Duchess did good. We shook them for now.” He passes past the whiskey bar and continues taking random streets as he heads out of the city.

Who the hell has a mullet now a days?” Ace quipps from the backseat.

Walker just ignores that question. “Are they somewhere that is safe?

Calypso stashed them in a safe house she has, they should be good for now.” Tatters responds.

Good. I hope Calypso is trustworthy enough. I suppose this means we’ll be looking for a solution to Acorn’s bounty?” Walker says.

Why is there a bounty anyway?” Ace asks.

Tatters shrugs. “I have no idea what the play is here. Getting rid of the bounty is not going to be as easy as walking out of SFPD.” He turns to Ace, “Wasn’t very descriptive, you should ask her.

Walker looks towards Tatters and continues. “Who set the bounty?

Wuxing,” he says flatly as he rounds the corner and takes the Bay Bridge towards Oakland.

Those are the guys who hired us didn’t they?” Ace asks.

Hard to imagine someone so young being necessary to someone like Wuxing.” Walker says softly as they continue, paying little attention to Ace.

She’s a mage.

So am I. I have yet to have a bounty on my head.

They don’t have any hoooks into you I guess

Good. Let’s try and remove their hooks from her.” Walker sighs. “She is starting to become a problem. Something like this means she owes us answers.

I don’t want to reveal where they are, unless necessary. But I can get everyone together in one spot, or we can convene via comms.” Tatters continues. “But we should all talk on this.

One spot sounds good. She has no choice but to talk then.

Could send her back to her parents in Alaska.” Ace offers from the backseat.

The other two seem to ignore his comments. “I’ll set it up and get in touch with everyone.” Tatters suggested.

Ace slams down his commlink. “Why isn’t my fixer not responding?

If it’s you, he most likely doesn’t want to answer.” Walker says as he looks to Tatters. “Where is this spot you are suggesting?

Let me work it out, find somewhere I can get them safely to.” Tatters responds as the Roadmaster exits off the bridge and the camera fades to black.