Session 35 — Viva! Las Vegas …

Cast of Characters

  • Walker
  • Tatters
  • Acorn
  • Shade
  • Bathtub Mary

The team has had the last few months off. During this time, Eternal had left to search for answers in an old DIMR research facility outside of New Orleans. He gathered up his gear and headed out of town.

RedShirt decided to stick around the warehouse. She seemed to be stuck in the persona of a 1950s housewife, so now she keeps the safe house clean.

During the two months of downtime, Tatters and Walker decide to legitimize the safe house. The city has been snooping around, since it was supposed to be abandoned, and is starting to as too many questions. They set up a fake SIN and B&E Import / Export was set up at the location of the warehouse. This front provides a cover for the use of the Archangel and the Nightrunner.

The trio of runners left in Havoc received a message from Calypso. She figured they were in need of some additional hands, so she set up a “interview” of sorts. She had a couple of runners that she thinks would be a good fit, so she set up a meeting for them at the Cerebus club.

They all meet up there in the early morning. The club was in the ruins of an old church and has already been closed for the night. Tatters, Acorn, Walker and his pet Wolf all met with the runners that went by the name of Shade and Bathtub Mary. Havoc Squad provided a primer on what to expect with the runs and to stay on their toes. Both of the new recruits agreed just as a new job came in.

The meet was later that night at Moreno’s, an italian diner in South Bay. Walker, Acorn and Tatters were already familiar with this Johnson as they have worked with Dante before. They made arrangements with Bathtub Mary to pick her up before the meet and Shade would meet up with them. They went their separate ways.

Tatters, Walker and Acorn received a message that there was a package for them at the safe house. The package had a note that said:

She belongs with you. -E

The trio went to the warehouse and it was Acorn that opened the box. Once the box was opened, an explosion ripped through the warehouse. When the dust settled and the ringing in Tatter’s ears stopped, he seen that both Walker and Acorn were down. Acorn was the most severely injured, so he grabbed a medkit and got it working on her. He did the same with Walker. Once Walker was mobile, he used his magic to heal both himself and Acorn as well. The roadmaster was also slightly damaged, but due to the nano-maintenance system, it started to fix itself. They spent the rest of the day tending to their wounds.

The complete team meets up at Moreno’s for the meet with the Johnson. Before going in, they explain to the new people that they needed to show this guy respect as he was well connected. As with the previous meet, Dante insisted on the team getting a proper pasta meal before they discuss business. When the meal was completed, he proceeded to make them the offer.

The family was bidding for some items on an action. Unfortunately, they did not win, but they desire the item anyways. After the negotiations, the team agreed to the terms. The item that the family would like is the Bonnie and Clyde death car. The 1934 Ford Deluxe was sold at the auction, but the details of the sale have been sealed. The sale was facilitated by the Genco Auction House in Las Vegas. The auction closed yesterday, so time is of the essence.

The way that the auction worked was that the auction house facilitated the sale between to item owner and the buyer. Once the auction was over, the wiiner buyer was notified on where the item was and they decided on a pick up time. The buyer was responsible for taking delivery of the item.

With this information in mind, the team leaves to go a nearby runner bar, The Broken Stallion. They got a room in the back and started discussing the job, after taking the appropriate precautions of course. After some cursory searching, Tatters was not able to find any information on the host for the auction house. He was, however, able to get the provenance record of previous owners. The current owner seemed to be Whiskey Pete’s Casino in Primm, Nevada, PCC. It was assumed that they were the seller. Now the team needed to find out who the buyer was and when they intend to ship the goods.

The team decided they would need to head to the auction house’s office to get more information on the sale. It would be a good 9 hour drive, so they decided to use the Archangel. However, the original Havoc was not ready to reveal the location of the safe house yet, so they decide to go to a field near the Cerebus club and have the VTOL meet them there. Tatters set a course for Las Vegas and filed a flight plan. The team made their way to Sin City.

Along the way, Shade noticed a few things about how Tatters was flying. Being a pilot himself, he noticed that the decker was using the auto-pilot and pretending to be flying. However, he decided to keep this information to himself for the time being.

They landed the VTOL on a valet pad at a nearby casino and walked the few miles to where the office was. It was still the middle of the night, but the lights and sounds from the strip were still there. This was a city that never closed, but on the outskirts, the businesses still kept office hours. Along the way, they also noticed that they seemed to be in a gang territory, due to the lookouts and graffitti. The team kept their cool and arrived at the office. There wasnt much in the way of vantage points in this area, so the team set up in an alleyway next to the building. It was dark enough to provide them cover and would allow them to get some work done.

Shade sent in his flyspy drone for some recon. The office was empty at this time of the night, so the recon was pretty easy. Once the drone made it to the basement, they found a terminal that was surrounded by a chainlink fence. The door to this area had a mechanical lock. Once the target was found, Shade and Tatters would go in and hack the terminal, while Walker, Acorn and Bathtub Mary would remain outside and keep watch.

Tatters looped the camera feeds as they went in and, before he could pop the maglocks in the Matrix, Shade was able to pop them open with great efficiency. The pair went in and headed for the terminal. Again, Shade was easily able to pop the mechanical lock to get access to the terminal. Once inside, Tatters noticed that the terminal was surrounded by a faraday cage.

Meanwhile, Bathtub Mary was keeping watch outside and noticed some movement at the edge of the alleyway, where the parking lot was. She pointed it out to the rest of the team and they were able to take up defensive positions. The ambush didnt go as the gangers had planned. They proceeded in and took up positions, but Bathtub Mary was able to take a couple of them out very accurately and efficiently. The gangers decided that this was not worth their effort and fleed. Unfortunately for them, Acorn and Walker were able to hit a pair of them with a manabolt as a parting gift.

Tatters was able to easily hack into the terminal and find the information on the auction in no time. He was also able to get the information on 5 other auctions as well. With all this info downloaded to his deck, the pair make their way out of the office and into the alleyway. Now the team needs to analyze this information and determine who the buyer is and how they plan to take possession of the Bonnie and Clyde death car.

~Calypso

The Laes Incident — Behind the Curtain

Are you sure your ready?” The mysterious man asked the wily teenager.
YES!” he gleefully replied.
Okay, then” the man says with a sigh. “The agreement is in place then. Certain … disreputable people will be given to you for your cause. In return, you leave my town alone.
The teenager shakes his head.
I swear kid, if you frag with me on this, I will gut you like a trout.
The agreement is solid. I will not hunt in your town and you will provide me with the bodies that I need. But you know that you will need to boost the ‘tourism’ to attract more people.” the young teenager said.
That is none of your concern.” he says with a wave of his hand. “I have a few things in play currently tat will bring in enough for you.
Excellent!” he exclaims and heads to leave the room.
I swear to god kid, if you frag with any townfolk, I will squash you like the little cockroach you worship.
The kid stops and pivots on his heal to face the man. “Beetles, you impudent bastard. It is beetles, not cockroaches. Remember that!

________________________________________________

The mysterious man looks at the four ‘shadowrunners’ he has in front of him. He has heard rumors, and of course, watch the trids about these guys. But they are from out of town and that is what he wanted. He only needed to get more … There was this ‘Havoc’ team operating out of the bay area. Street cred is pretty solid on these guys.

So what I need from you guys is an extraction job. The time and place is still unknown, however, you will have atleast a few hours of advanced notice. Once I get the intel on when the targets are arriving and where, then I will pass that onto you. I am willing to pay 20k to each of you for this.

The group look and appear to be discussing amongst themselves. A few minutes later, a pretty elf steps forward. “You know, Mr Johnson, these types of jobs require a little more time to perform legwork and develop a plan. I dont …” Her voice trails off momentarily. She shakes her head. “Yes, that is agreeable with us. You got a deal!

Excellent” The Johnson says. “One other detail, I will be going along for the ride on this one as well.
Very well” she responds. “We will await your message then.
The mysterious man smiles and gestures the team out of the door. “Now to get Havoc ….

________________________________________________

Calypso gets a call on her commlink. “Hrm …” she says as she doesn’t recognize the number. “Yes dear, how can I help you today?

I am in need of some disposable assets and hear your the woman to talk to.” The voice comes through the commlink.

Why yes, I have been known to come across a few. What kind of job you need?

Well, I am not entirely sure yet. Basically, there are some unsavory elements here and I need people from the outside to assist. I don’t know how deep this goes.” He responds.

The mysterious man and Calypso discuss various things regarding a job. Everything seems to check out.
Yes, I can have one of my teams assist you.

Actually, word on the street is that there is a team there named … Havoc or something like that.” He quickly interjects. “I want them.

Well … I don’t know of their availability, but I can put in a word and see if they are interested in some traveling.
Excellent. Thank you for your time.
The call disconnects.
Calypso then reaches out to the team with the details on a Matrix meet.

________________________________________________

The mysterious man smiles when he gets the message that Havoc will meet with him for the job. Its a shame that it has to be over the Matrix and not in person. Either way, he is going to get what he needs. He joins the Matrix meeting and finds Havoc waiting for him.

Mr Johnson: “You and your team are needed for a job. Its in Omaha and you are needed urgently. Your teams street cred has reached us all the way here and we need an outside force to assist us with our … situation.

Walker: “What kind of situation is it and why us?

Mr Johnson: “The kind of situation that requires Havoc. We need to have some … unsavory people eliminated. We are prepared to pay you 12k each along with fronting any fuel costs that you need.

Walker: “Ok, our team is ready to accept your job offer with the fuel costs paid up front and 18k paid upon arrival for the job.

Mr Johnson: “Excellent, here are the coordinates on where we will meet. Its an airstrip just outside of Omaha in Shenandoah. Once you land there, meet us in Room 302 of the nearby Bodega Inn Motel. Just message me when you land.

Walker: “Ok, we will arrive there in a few days and message you once we land.

Mr Johnson: “Its a pleasure doing business with y’all.

The mysterious man sends a message to the other runner team. “Targets will arrive in roughly a couple of hours and the extraction point is Bodega Inn Motel, Room 302. Be ready

He gets a response back. “We are ready.

The smile on the mysterious man’s face widens as his plan is coming into fruition. Soon he will have all the bodies that the pesky insect mage will need. “I don’t see why I just don’t wipe the pest off the face of the planet.” he says to himself. “Fraggin little cockroach.

He reaches into the cabinet and pulls out some vials. “Yes, the elves did do something right coming up with this drek.

The shadowrunners and the mysterious man gather to make the run on Havoc. Before they enter, he shifts into a more powerful form … what he considers his ‘true’ form. The scales form on his skin as his horns begin to protrude from his head. It was sometimes a painful process, but he has gotten used to it over the years. The other runners with him start to gasp, but a simple spell eases them. They waited as the members of Havoc walked by and entered into the room.

We got to make this quiet. I dont want to raise suspicion in my town.” He says.

I got that covered” says the pretty elf subvocally.

Focus on the pokey one first, I will handle the mages.

Mag..” the elf was about to say, but the commotion started before the word could get out.

She goes into casting the spell and the team kick in the door. The occupants were caught offgaurd … slightly. The decker and the man with orange eyes seem to jump into action. The cat eared and one that had the quills were surprised. The man with orange eyes immediately opened with a powerful spell, but the mysterious man was ready for him. He reflected the spell back at him. The lightning bolt struck the orange eyed man with full force and he went down. The runners focused their gunfire on the one with quills. The barrage of stick n shock both hit and missed him. The quilled one went into a rage and charged at them with a flaming sword in hand, but the protection spell from the elf stopped him in his tracks. The fight was fast and furious, but within seconds, the quilled one was fell down twitching. The cat eared one and decker were next and quickly fell to the barrage of bullets and spells. The hit was quick, quiet, and efficient. At the end, the mysterious man shot each of them with a dart of laes.

Grab them and get them out to the truck.” He ordered. “But first …” He hesitates a bit. “Just in case.” He goes through the motions of casting a spell. The spell takes some time on each of them as the mysterious man prodded each member, then crafted a new memory to mask what had actually happened.

There, just in case the little drekhead frags something up.” He said to himself.

The shadowrunners gathered up the bodies of Havoc Squad and loaded them into the waiting truck. The mysterious man drove them to a field where they met with a strange teenage. The two of them talked away from the truck for a bit. He motioned to the runners to bring the bodies of Havoc to them.

Excellent!” the teenager exclaimed as he looked over the bodies … and the runners. “All of these will do perfectly.

What about our payment?” The elf asks the mysterious man.

Ahh yes, your payment will be serving a greater power.” He said with a chuckle.

Before the runners could react, the beetle spirits manifested and tore into them.

Looking upon the destruction, the mysterious man remarked “Didnt even bring your guns out. tsk tsk tsk rookie mistake.

The bodies of both the runners and Havoc Squad were taken down into the hole. The mysterious man gets back into the truck and leaves.

Session 34 — Showdown on Main Street …

Cast of Characters

  • Eternal
  • Walker
  • Acorn
  • Tatters
  • RedShirt

The team meets up again, with Acorn, at the luxury hotel room and plan their next move. They know that the roads lead to the mayor, but its not enough to convince Tatters that he is the one behind all this. It was decided that they will set up an appointment with the mayor under the guise of wanting to purchase a parcel of land that is owned by the mayor. In particular, the parcel of land that the team encountered the bug shaman on. The idea being that if the mention the land or interest in the land, if the mayor would somehow get spooked into making a mistake.

Walker contacts City Hall and schedules a lunch meeting with the mayor for the following Tuesday at 11:30am. With a couple of days to kill, the team spends a weekend enjoying the ammenities of the posh hotel.

They arrive at the lunch meeting on time. Eternal and Acorn waited in the car while Walker, Tatters and RedShirt went to the appointment. Walker and Tatters were unarmed, but RedShirt had her machine pistol. The guise was that she was thier bodyguard. They went up to the mayor’s office on the 4th floor. When they stepped out of the elevator, a pair of armed and armored security guards checked them before they entered the office.

Once in, they started discussing the property in question. Walker and Tatters continued thier cover story that they were representatives of a corp employers that has expressed interest in developing the parcel of land. The mayor did have the land surveyed for development already and offered to provide this report. The pair didnt sense that the mayor really had anything to do with the bug spirit, so they closed the meeting and left. An hour later the paperwork was received.

The initial review of the paperwork didnt reveal any direct ties to the shaman or the drake, but after closer inspection, they found that the property was also owned by another party. Tatters did some matrix checking and the other party was the mayor’s brother, who was also the manager of the Bodega Inn Motel.

Now things were starting to come into focus. Walker did some direct Astral scouting of the motel and found the manager there, with a couple of other mundane individuals. The team geared up and made their way to the motel, ready for a showdown. However, it seems that Walker was caught when he was scouting and the drake quickly set up a trap for them. It was time to end the shadowrunners.

As the rental car came up, a grenade rolled out and disabled the car. The pair of gunmen waited while the team regained their senses and started to move into battle position. However, it became difficult as the area around the wrecked car was encased in a sheet of slippery ice. Once they stepped out, they fell on their ass and the gunmen started picking thier shots. Then the drake stepped out into view. Walker exchanged spells with it as it continued to harrass the party with mind magic, convincing both RedShirt and Eternal that thier mage was against them. So Walker had to watch out for both the Drake and his entourage AND his own loose cannon in Eternal. RedShirt didnt have a clean shot at Walker, but did have one on Acorn and shot her. After a few moments, they pair were able to shake the spell before any further damage could be done.

Tatters, having already brought the VTOL nearby, called his drones in to provide fire support. However, after a few more spells from Walker, the drake and company were defeated. These spells were more than normal spells for Walker, he had to put more of himself than normal in them to defeat the drake. Pieces of himself that will take time to regain. Eternal, feeling the pull of the obsidian dagger, walked up and started to cut the head off the drake. The spray of blood and gore on him and the dagger seemed to consume Eternal and please the dagger. Walker was also able to gather up a couple of foci that the drake mage had on him.

Now that the fight was over with, the town police force was on their way and the sirens are blaring. The team “commandeer” a nearby vehicle and drive to the awaiting Archangel. The load up and flee without any further incident. Now the mind mage and his presumed accomplice, the bug shaman, have been defeated. But there was a cost to this. Not only the cost that Walker had to pay for the spells to defeat the drake or the cost for Eternal and his blood bathing, but a cost for Havoc squad. The team was pushed to the limits and is now in disarray and unaligned. How will this affect the future of the team?

~Calypso

Session 33 — The Chase is On …

Cast of Characters

  • Eternal
  • Walker
  • Tatters
  • RedShirt

The team spends the night in the posh luxury hotel in Omaha while they plan their next move. It was decided that they would drive into town to investigate, instead of using the VTOL. They get the concierge to get them a rental and head back to Shenandoah. On the way, both Walker and Tatters hears back from their contacts. Walker lets the rest of the team know that a fixer friend of Calypso’s, by the name of Tex, operates out of the Omaha area. He contacts him and finds out that he had a runner team that was sent to the little airstrip outside of Shenandoah for an extraction. As memory served, one of the runners was with them in the tunnel. A young elf woman was rescued as well. They decide that they neede to find this elf woman. Couldnt be too hard in a small town like this.

They start at the Bodega Inn Motel, where they were extracted from. Walker questioned the motel manager again, but no further information was gathered from him. As they headed out to the street, Tatters first notices a pair of armed and armored individuals getting into a black SUV. As the vehicle started to leave, he gets a mark on it to track it. However, Eternal had another idea. He pulled out Eileen and fired a tracer round at the moving vehicle. Unfortunately, it missed and hit the dirt. Hearing the shot, the security team turned wireless off and fled the scene.

The team hopped into the rental car and sped after it. The SUV went around a turn and as the rented Americar rounded the same corner, the SUV was no longer in sight. It went onto a busy street right in front of a parking garage. The parking garage was in between a trid theatre and City Hall. The on ramp to the garage was protected by a gate and a pair of guards.

Eternal and RedShirt, with the cover of Walker’s invisibility spell, infiltrate the parking garage and find the SUV in the lower parking deck. RedShirt tags them each with a stealth tag and head to the elevator. Tatters easily hacks the elevator to allow it to be used to go to the unmarked lower level. However, RedShirt has other ideas. Feeding on the urges from the the dagger, along with the influence of RedShirt, Eternal goes along with the insane plan. His plan was to eliminate the parking garage guards.

The pair approach the unaware guards and hit them with their tasers. However, the guards were tougher than they appeared. The guards were able to escape and fleed towards City Hall, screaming for help in the crowded streets. Eternal and RedShirt head back to the Americar and Tatters pulled away. As he was pulling out, a Sheriff patrol car drove by. The Sheriff that was driving the patrol car locked eyes with Tatters, but continued onto City Hall. Tatters drove the rental car back to Omaha for the night and to let things cool down in town.

The next day they head back to Shenandoah. This time they went for City Hall and the mayor, Dennis Hinkle. Tatters hacked into the host, very easily, and survey the floors. In the sub-basement, where they wanted to focus a search on, they find that its storage and files. An Astral search revealed no magical auras, spirits, Awakened, or barriers/wards. It seems that the City Hall was a dead end. The next step was to scout the personal residence of the mayor. It was the middle of the day and midweek, so it should be pretty empty. They pulled into a nearby trailhead and popped back into the Matrix and Astral. However, the search turned up very little. Tatters was able to pull some financial data off the mayor’s terminal, but that was about it. Facing another dead end, the team heads back to the hotel in Omaha.

The team was convinced that the Mayor has something to do with their extraction attempt, but no real proof of it. The next step was to shadow the Sheriff around and find out what information he knows. Tatters spent a few days tailing him and found him in a bar at the end of the week. With Eternal, RedShirt and Walker nearby, the decker pulled up a seat at the bar and ordered a passible glass of whiskey. He eventually slid over and made small talk with the sheriff. The talk revealed some information, including the discovery of a dead female elf just outside of town. His cover was that he was in town about possible real estate dealings. After finding out the sheriff knew of a few parcels of land and some hunting cabins, Tatters inquired about the parcel of land where the insect shaman had them. It was then they learned that the mayor owned that particular spot, including several other parcels and a hunting cabin. This information was confirmed with the financial information from his terminal. Armed with this information, they scout out the empty hunting cabin and head back to the hotel for more planning. The mayor is now their lead suspect.

Session 32 — The Team Gets Catfished …

Cast of Characters

  • Eternal
  • Walker
  • Acorn
  • Tatters
  • RedShirt

The team convenes on the room at the Bodega Motel. One by one, they each share what memories they remember. From the looks of it, they were supposed to deliver a package from Denver to New Orleans. En route, they were attacked by another VTOL. The Archangel was struck by a missle strike that took out is engine. They were able to land at the airstrip and get it repaired. While it was being repaired, they would be staying at the Bodega.

Each one also had a personal memory that was just slightly off. For instance, Acorn had memories of her girlfriend. Her and Duchess were going on dates and such, but she didnt have her green eyes, nor the way she behaved. She called her girlfriend, in a slight panic, and was concerned if her eyes have changed from the deep emerald green that she remembered. The two discussed what was going on and even met in Astral space. Since Duchess was not able to come to her side, but was able to summon up a spirit to protect her. The beast spirit was to protect her from other spirits, but would only be good for one fight.

Walker remembered the same thing, but there was something off about his wolf pup. There was something off about the pup. It was bigger than he remembered and his coloring was different. Eternal remembered varioius things about doing stuff for the family. He was involved with various shipping stuff, but it all seemed a blur to him. The faces, the details, all of it was just a blur. Tatters seemed to remember the most of the VTOL attack and missle strike, but again, it was all just a blur.

Searching their commlinks and gear, they found the details of a Matrix meeting with a Johnson. According to the details, they were to travel to Shenandoah and meet with the Johnson. The fuel costs of the Archangel would be fronted to them and they rest of the agreed upon payment would be paid when they meet. They were to meet at the Bodega Motel, Room 302. Of course, this does not jive with what they remember. They came to the conclusion that their memories were altered …. they were possibly dealing with another mind mage.

During the discussions, they were approached by the manager of the motel. Walker bribes him with a credstick with 2,000 nuyen on it. Surprised by the payday, since it was 5 times what he makes in a month, the manager happily shares the information that he has and allows them to stay in the room another night. They only needed to make sure they cleaned up the room. Walker did some Astral scouting over the town, since the manager said there were no magician shop or any mages in town. However, he was able to catch a glipse of something … something powerful, but then the aura disappeared. Further investigation of the room revealed a slight astral signature. There was spellcasting in this room. Tatters also placed a call to his Ares contact, LaRue. She will be getting back to him after reaching out to her counterparts in the region. Walker also put in call to Calypso about the Johnson. She, of course, will also be getting back to the team. The team headed back to the Archangel, after receiving a message that the repairs were complete. They figured that would be the best place to start. Of course, they did not clean the room.

Once back at the airstrip, the two mechanics went over the repairs that were made. Apparently the missle strike did quite a number on the engine. However, when reviewing the plane with the pair of mechanics, both Eternal and Tatters notice that there was no damage to the plane. No bullet holes, no scorch marks, not even a bent panel. If they were in the dogfight with the other VTOL and get hit with a missle, surely there would have been more damage than the destroyed engine. Walker, Acorn and an invisible Eternal walk into the office. They wanted to see the old engine. The pair of mechanics were happy to take them out back to the scrapyard. The fenced yard was full of old cars, plane parts, scattered wings, etc. The pair pointed to the destroyed engine on the pallet nearby. The pair were explaining that they were going to salvage what they could of the ruined engine.

However, the team seen nothing wrong with the engine. It looked fine to them. They confronted the mechanics with an image of the engine and it seemed to stir something. The image was showing a working engine, but in front of them was an engine that was destroyed. The shock of the difference overwhelmed them. Their eyes started to twitch, their bodies started to convulse, they went into full blown seizures. Walker watched from Astral and it appeared they both were healthy, but in distress. He then noticed an Astral signature leak out of the spell that was holding the mechanics. It was the same signature that was in the motel room. When the mechanics came to, they were extremely confused. Eternal negotiated a sale price for the old engine and they left the scrapyard.

Walker also seemed to remember a memory. His eye started to twitch as he went into a seizure, much like the mechanics. He started to remember what had happened in the motel room. The team was there talking and the room all of a sudden went silent. There was a bang at the door, followed by bursts of gunfire. The surprised team went on the defensive. Walker and Acorn tried casting spells, but they seemed to be countered. There was a mage there … a powerful one. Then the dart guns were brought to bear and the laes filled darts took out the team. The last thing that the Wolf mage remembered was the mage had scales … the mage was a drake. The team now realizes that the entire run was a ruse. They were set up from the beginning.

The team, now with an idea of what they are up against, heavy discussed their options. Walker wanted to flee back to San Francisco and hole up there. Atleast there, they can face the threat on their terms and their home ground. Tatters, however, wanted to hang nearby and research this new threat. The heated discussion finally brought us to where we are now. They compromised on a luxury hotel in Omaha where they would stage their actions. The hotel would provide them with the security to help protect them from this threat and gives them a secure place to park the Archangel, while they devise a plan.

~Calypso

Session 31 — ‘Twas But a Memory …

Cast of Characters

  • Eternal
  • Walker
  • Acorn
  • Tatters
  • And Introducing RedShirt

The team wakes up … in a dirt room lined with treeroots. Eternal and Walker are the first to stir and catch a glimpse of Tatter’s head being dragged down a tunnel. A quick inventory of themselves and they find that all of thier gear and equipment was gone. They had no weapons, no armor, no gear of any kind unless it was attached. However, Eternal finds the obsidian dagger and cuts themselves free. The cut Acorn loose and gather their bearings. As an afterthought, they remember Tatters was being drug down the tunnel. They quickly move out and catch a giant dung beetle dragging the body of Tatters. They pounce on it and easily dispatch it. Walker was able to determine that the beetle was infact an insect spirit. Tatters was unconcious but wasnt dead. They wake him up and explain the situation.

There was only one way to go to get out of this and so the team followed the tunnel. It came upon a small cavern with another pair of dung beetles and a stag beetle. Before a plan could be developed, Eternal dropped down on one of the dung beetles and started attacking. As Acorn and Walker assist with spells, Tatters found a hidden bottle of black label whiskey. He knocks it back as they defeat the spirits. However, it was at a cost. The fight with the spirits took a toll on Eternal. Both Acorn and Walker was able to use magic to heal the wounds and they went on their way.

There was two choices at the end of this cavern. One passage leading to the right and the other to the left. Eternal was in the lead and he headed to the right. This tunnel started to take them further down into the ground. Tatters rebelled a little proclaiming that they need to leave. He knew of some Ares people that LOVE to kill these things. However, Eternal was steadfast in his pace. They came upon a large cavern with multiple beetle spirits, the insect shaman and a bright light eminating from the center of them.

Tatters started to turn to leave, but noticed the sound of scrapping coming down the tunnel towards them. It was then that the beetles all noticed the intruders. Eternal caught the sound of Eileen calling out to him. Before he could act though, Walker unleashed a lightning bolt directly at the insect shaman. The shaman was caught in the middle of a ritual. The lightning bolt ripped through him, tearing him to pieces and disrupting the ritual. The shaman was instantly killed. The remaining spirits disappaited, leaving only darkness.

Scattered along the walls were bodies, mostly dead, except for a trio that were found near the shaman. Eternal and the others gathered their gear, then Walker attended to the injured victims. Eternal could hear the ancient rythmnic chanting as the dagger called out to him. It has had a taste of blood and wanted more. He took the dagger’s lead and moved in to assist one of the victims. When Walker wasn’t paying attention, he slipped the obsidian dagger into the heart of one of the victims. It drained the blood and life from the poor soul. The chanting in the head of Eternal thrummed of satisfaction.

The team escorts the remaining two victims out of the tunnels and onto a grassy field. Now with matrix connection, they learn that the date is … September 3rd? Its been two months … but where has the time gone? Furthermore, they found themselves in a small town just outside of Omaha, UCAS! Tatters convinces the survivors to come with them and they can escort them to safety. He located the matrix signal of the Archangel at a nearby airstrip and make their way there. Once there, they see the plan with a missing engine. The mechanics that were working on it let them know that it will be later that day. The missile damage took out an engine and it had to be replaced. Unsure of what was going on, they find that they were staying at a local motel called the Bodega Inn Motel.

The make the couple mile walk to the motel, with Tatters and one of the victims, stopping off at a bar first. They started to realize that this victim was part of thier team? He went by the name of RedShirt. After making things square, they all met at the motel room. There they found the room in complete disarray. Something big happened here. There was scorch marks, bullet holes and blood scattered about. Then they caught sight of some darts on the ground. A check with the med kit revealed the darts have residue of Laes, the elven memory erasing drug. Now faced with the fact that they may have had their memories altered, they review their commlinks and any other device that they had to find out what has happened for the last two months?

~Calypso

Eternal Gets a Taste of Power — Side Run

Eternal was fresh from the Alaska run when he went to his talismonger contact to seek Berserker’s favor again. The physical adept was seeking to gain another initiate grade. She gave him the usual disclaimer about seeking out Berserker in his realm, however, the adept just waived her off and assumed his meditative state within the lodge. Stephanie just grinned and joined him in the lodge. She went into her meditative state and brought Eternal to the door of Berserker’s realm.

He found himself in a clearing next to the woods. As he scanned the area, there was no threat to be found. However, he went on his guard and ignited his sword. He drew Eileen in his other hand and issued an open challenge. The challenge went unanswered.

After a few hours, a strange blob appeared along the edge of the woods. The shambling mound of bleeding, festered flesh oozed towards Eternal. As it approached him, the mound turned into a vague humanoid shape that resembled that of a young girl. Scars, cuts and wounds oozed out blood and puss as it came to a stop. It lifted up a finger and pointed at Eternal with a vague smile across its face. Its finger fell from the rotted stump and another one grew in its place. Eternal took a hit of K-10 and felt the drug course through his body. He happily accepted the challenge with a smile of his own.

He pointed Eileen at his target. He poined the gun at his target and unloaded the APDS ammo in a full auto burst. The armor piercing bullets slammed into the shambling mound. However, it was hard to tell through all the blood and wounds that were already present if they bullets had any affect. The mound just kept on shambling towards its target and moved to attack.

From deep within his mind, Eternal started to hear the sound of ancient rythmic chanting. The chanting and voices were so loud and distracting that it distracted him from the fight. Eternal shook his head to clear it, but it failed. He swung the flaming sword at the blob and struck true. However, it appeared that the blob separated as the blade passed through it. Eternal started to get frustrated as it seems that he was able to hurt this thing. Meanwhile, the adept still found it hard to focus or concentrate with the voices and chanting in his head.

The chanting was so much that he didnt notice that the blob had wrapped itself around him. He could feel the pressure of the embrace. He could smell the burning flesh as the mound pressed against the flaming sword. He let out a scream as the chanting and voices got louder and louder and louder. It was almost overtaking him. He could feel his lifeforce start to drain from him. It seemed this spirit was draining the life from him.

Then he heard a voice. It was a familiar voice casting a spell that he has heard before. Through the confusion in his head, he could recogize that he knew this mage. The feeling of electrical discharge touched his skin as a lightning bolt hit the spirit that was wrapped around him. The spirit released its grasp on him just enough for him to escape. He gathered his wits and notices a wolf shaman next to him. Walker was asking him questions and looked concerned, but nothing was making sense to him right now. Then the confusion stopped.

Eternal’s mind cleared for a moment and a bit of clarity sunk in. The spirit was still there attacking him, but he had Walker next to him. it was then that he felt a sharp pain in his side. He looked over to see the mage had buried a dagger deep into his side. The pain shot through his body. He pulled the dagger from his side and buried it into the mage’s face. The blade struck true, but the made just disappeared in a cloud of dust. POOF! Eternal was alone again, except the two spirits.

The realization hit him as there were now to spirits attacking him. Both were within range. He started swinging his blade and shooting, but one of the spirits enveloped him again. The voices and chanting in his head started again. He reached down and set off a flash bang. The concussion of the blast shredded the spirit to pieces. Bits of blood, flesh and gore exploded as the spirit was ripped back to his home plane. Eternal was now one on one with the other spirit.

A smile came across his face. “Hi-Ex!” He exclaimed. “Call me, Eileen” the gun responded. Eternal looked strangely at the prototype gun. “Hi-Ex! … Eileen” he said again. “As you wish” the gun returned. The smile came back as he shot the other spirit. The grenade buried itself deep in the flesh of the spirit and exploded. What was left was a writhing mass of torn flesh, protruding bone and bleeding wounds. The spirit turned to make a break for the trees, but he shot another grenade that ended the spirit.

A slow clap came from next to him. Eternal, still on edge and high on the K-10, spins to face … Walker. The wolf mage was clapping for him. He brought up a finger to stop Eternal. “I have given you a taste of this power … should you want to pursue it then seek me out.” . He then disappeared, leaving Eternal alone.

The adept awoke back in the lodge. He still felt the sharp pain in his side and noticed the obsidian bladed dagger in his side. The runes on the dagger revealed that this was a powerful foci of some sort. As he held the bone handle, he could hear the ancient chant in his head again and the words of Walker. The adept left the talismonger shop blessed once again by Berserker … but at what cost.

~Calypso