Cast of Characters:
- And introducing, Sledge
- With Special Guest, Duchess
Eddie Glenn, the owner of a club I like to hit up now and then, reached out to me saying that the club and neighborhood have been having some issues lately. As we got to talking about how I could help him, we got to talking about my girl Duchess. She’s young yes, but has a lot of potential on the magic front to take a few steps into the shadows. We both agreed it might be good to have someone with a personal interest and familiarity on the job, so this seemed like a good setup to get her back out to San Francisco.
Luckily she was free to take a short notice trip out from Baltimore and come visit. Eddie and I worked out a plan where Duchess would serve as the Johnson, but require that she is brought along on the job. Runners, particularly this new team, might not take to a 15 year old girl running the show, but they’ll certainly listen if there’s a paycheck involved. We set her up with a total budget, and gave her the responsibility to decide how much to offer. Whatever is left over is hers to keep.
On that front, Duchess didn’t disappoint. The team settled on 8,000 nuyen each with her, leaving Duchess with a nice chunk for herself. She’s got good instincts for this business. After that, Duchess briefed the team that the job is mainly to provide surveillance and security for the club during a show with what I’m told was a pretty novahot DJ. Would have liked to go myself, but wouldn’t be good to hang around influencing a job.
From what Aspen told me, it was almost like this was a totally different team tonight. The team set up a pretty effective surveillance net and stayed, well, more professional than I’ve been lead to expect with the Havoc squad. I’m told by the owner that one, could only be Bowjack, hassled a customer over some novacoke. The new member of the team, Sledge, got in on this until management informed Duchess. I wish I could have seen the sight of her dragging Bowjack by his elbow, and Sledge, an ork, by his ear. In fact, maybe Eddie has some security footage still.
She got the team refocused just in time for them to start noticing some unusual activity. Eternal was set up outside (for the best, I don’t think he’d do well in the club scene) and noticed a drone doing orbits around the club. It was trying to stay low and stealthy but he managed to catch a bit of its silhouette before losing it again. However, that was enough to get him focused on the right thing and he managed to pick up the drone again. With a quick warning to the team, he opened fire, initially missing the drone which then turned to get in range to return fire – a big mistake – as Eternal’s second shot landed solid.
Meanwhile, the team inside had started to focus in on some folks who didn’t seem as into the club scene itself. The team focused the most on an Ork (apparently even the Ork is racist against Orks!) but still managed to notice that the moment the drone went down, one of the men seemed to receive a message, have a quick conversation, and make his way out of the club. Sledge revealed himself trying to follow him (speaking of people who didn’t fit into the club scene) but with only one exit, it was easy for the team to pick the guy up again as he left.
Walker tried to get him into conversation but the man stayed focus on trying to get off the scene and continued to leave until Walker astrally slapped him down, and instantly unconscious. From what I heard he was almost outright killed. As Duchess comes out to see what’s going on, Eternal and Walker realize another drone is beelining in for Walker and the downed guy. Duchess may need to work on some of her instincts as she was focused on the unconscious man instead of potential threats. Walker seems to have a good heart though tried to get her out of the way, and stubborn as she was, he risked taking the incoming bullets himself. After a failed shot at Walker and Duchess, Eternal gets his second drone kill of the night.
The team starts to work on getting the guy into taco tank when Eternal spots a bulldog rounding the corner, and then backing out and leaving. A last second shot and he takes a rear wheel out and, I wish I was kidding, decided to chase the vehicle down on foot. Thanks to an assist from Duchess, he makes a … spirited… go at it, and catches up to the van, making it clear that they get one warning before a grenade comes out.
Amazingly, the team manages to subdue this, frankly insultingly b-rate runner team without any further casualties. Duchess with some support from Walker and some intimidation from Sledge and Eternal manage to learn that the team was hired to abduct people in the area and deliver them to a warehouse nearby. The other runner team of course couldn’t be bothered to do any real investigation on their Johnson so didn’t have much more information.
Although Tatters is prepping for the other job he was requested for, the team should be able to drop off the runner’s commlinks for him to search for any additional intel before they go back tomorrow to check out the warehouse in question. This first part proved to be an easy introduction for Duchess, but I hope what they find is just as much of a milkrun.